Bluelining Fundamentals
Look here for a growing list of teaching pieces on Fundamentals in GODD Editing.
- How to make a room
- In this video:
- Create new orb
- Add domain (leave effect as no_name)
- Assign ceiling and floor textures
- Create a first wall (begin in lower left corner)
- Assign wall texture
- Create three more walls to create a complete enclosed room
- View our creation (requires to load attempts since it is new orb).
- Move/drag walls to demonstrate that a "room" can be hallway, chimney, or whatever.
- How to make a RBOX
- In this video:
- We begin by opening the orb from "How to make a room."
- Save the orb with a new name
- Make sure the room is the size I want for holding the RBOX
- Add a new domain (add duplicates the settings from previously selected domain.)
- Make Ceiling H 64 -- leave Floor H at 0
- Change Ceiling Tex to woodd7a.
- Change Floor Text to NO_NAME (so it does not need to be rendered)
- Change Effect to be RBOX
- Go to Walls
- Make a wall starting in lower left corner..
- Change wall (MidText) to woodd7a
- Change Front to 2
- Make remaining walls to enclose a RBOX
- Save, Load, A-E to exit Edit and enter into View mode
- Add a second RBOX that floats in the air
- Click Domain Add button
- Change Ceiling H = 128, Floor H = 64
- Add texture (woodd7a) because floor (bottom of box) is now visible.
- Make the walls as before (with 2 as the Front)
- Also we introduced CapsLock as a way for character to crouch.
- How to make two connected rooms
- In this video:
- (Click here to download Lab2.zip for the orb)
- Save Lab2 as some other name of your devising.
- Fix SOUL1 for the new orb. This is required because the saving of a new orb does not carry forward the F6 for the OSOUL
- First we add a new domain.
- Since this will be a hallway we make it 256 height/
- Delete the wall we want to insert a hallway into.
- Re-add the wall in three pieces. The center piece (for the new hallway) is 256 wide)
- Define the back of that wall as Domain 1
- Select a single-sided wall as template and create the first wall of the hallway. West wall in this case.
- Change the "Front" from 0 to 1 (the new domain)
- Finish making the other walls for the hallway.
- Save/Load/Look to see how things are going.
- Make a new domain for the next room. Make sure the selected domain is 0 (not 1) so that the new domain has a 384 height. No big deal if you duplicate the hallway. Just change the height to your desired height for the new room.
- Go to walls and all the new room.
- Save/Load/Look to see the results.
- Add a Doorway to a Wall(structure)
- In this video:
- Start with a simple RBOX struction in the form of a "wall".
- Select the Domain associated with the wall structure.
- Duplicate that domain. This will carry forward the height and textures.
- Go to the panel for adding walls. And, create a RBOX structure to be one side of the doorway.
- Note: Build this box away from the original wall structure so you can slide it in later.
- Grab the side wall of the original wall structure and pull it over to make room for the new side wall. Be sure to leave room for the doorway.
- Go to Domain panel and move the new side wall into place.
- You should now have two side wall structures and a gap for the doorway.
- Go to the Domain panel and duplicate one of the "wall" domains so we can create a header for over the doorway. Make sure to add a floor texture because now the floow (bottom of the RBOX) will be visible.
- Change the value of the RBOX floor to create the bottom of the doorway header.
- In the Wall panel create a new box that will fill the doorway gap. Drag this into place.
- You should now have a doorway in the wall.