E.J. Gold shares his discovery of Second Life, a popular video game. The object of this game is to hook-up and have sex, albeit sex in virtual reality. The videos on You Tube marketing this game portray your character as sexy. However, you begin the game with this sad sack character that only by spending money can you .buff up.. The attraction of Second Life is you can get intimate, yet remain anonymous with supposedly no harm. But the harm is very great . it.s psychic harm. You think it.s totally harmless because there.s no physical contact. But Quantum Entanglement rears its ugly head and there.s a coupling factor.
E.J. briefly explains that there.s a virtual reality interstitialized by an actual reality and then enjoined or sandwiched by a virtual reality . virtual to actual to virtual, or virtual to actual to virtual, or A to B to C or C to B to A, where B is actual reality and A and C are virtual reality. There is a coupling factor, but it.s not direct linkage. Current medical field research demonstrates this concept. And, through Quantum Entanglement, you can affect your internal virtual reality by using the outside virtual reality. (See DVDs from Reincarnation Awareness / Prosperity Path Workshop from June 2012 for in-depth explanations of these principles.)
The video games made by E.J. are for magical reasons and contain magical tools. When asked, .What do you mean by magic?. E.J. described the ritual of the Catholic church. The priest picks up the reliquary and secretes it in the altar . a magical act. The priest pronounces a blessing over a wafer transforming it into Christ.s body. Eating the body of Christ gives power in the magical sense. Wine is transformed into the blood of Christ to drink . a magical act.
In the games E.J. produces, there.s magical intent and magical skills contained within. You have to activate them; you have to decide these into action. Your activity in the game produces a definite profound result.
In altered states, you may have noticed you.re not in control . it goes by a program that comes to an end . just as the machine (HBM) goes by a program that comes to an end. You may notice you are pushed by Karmic Winds constantly in the Bardo. That Karmic Wind is the ghost of the machine. If your machine got its way your whole life, then the ghost of the machine will have its way in the in-between-lives state. In the same way you can have a phantom limb . an amputee can feel it . you.ll have a phantom body still wrapped around you while you are trying to traverse the Bardos.
We.re trying to warn you. You do not want to be wrapped in a human body with all the human reactions in the in-between-lives state. You have to train to not have that on you. You can train in the Orbs. All the Prosperity Path Orbs (available from www.urthgame.com) use some form of karma reduction. As you are now, you cannot control your machine away from panic or various hungers. It.s always active, always looking for a new partner, even if you.re in a relationship. The only way to get control of the machine is to be first convinced you need to. E.J. can.t convince you. No one but yourself can convince you of this.
See www.gorebaggsworld.com - the April 7th blog entitled Ultimate Virtual Experience Angelic Guardians